VIDEO GAMING
THE LIGHTHOUSE
(2017) With Billy Aguilar, Peter Zhang, & Shirjanand Chinapatla
A 16bit role-playing game with multiple endings, influenced by the art of Winslow Homer, created using RPG Maker VX Ace. The bleak story of an isolated lighthouse keeper and the decisions he has to make about his responsibilities and future.
A 16bit role-playing game with multiple endings, influenced by the art of Winslow Homer, created using RPG Maker VX Ace. The bleak story of an isolated lighthouse keeper and the decisions he has to make about his responsibilities and future.
HAMLETTE, PRINCESS OF DENMARK
(2016) With Jack Tokaz & Roc Lee
A 16bit role-playing game with multiple endings, created using RPG Maker VX Ace. Young Hamlette has discovered her mother, the queen, is dead and her aunt has aspirations for the throne. Talk to your friends and family to change the events of the coronation ceremony.
A 16bit role-playing game with multiple endings, created using RPG Maker VX Ace. Young Hamlette has discovered her mother, the queen, is dead and her aunt has aspirations for the throne. Talk to your friends and family to change the events of the coronation ceremony.
DON'T BREATHE
(2015) With Christopher O. Mathews.
A text-based horror-mystery game with sound and created using Twine. You wake from cryosleep midway through a deep space research voyage and discovers a dead body and that a strange mist has settled on the ship. You must investigate the ship to determined what occurred and make decisions about what to do next. The game has more than 10 possible endings.
A text-based horror-mystery game with sound and created using Twine. You wake from cryosleep midway through a deep space research voyage and discovers a dead body and that a strange mist has settled on the ship. You must investigate the ship to determined what occurred and make decisions about what to do next. The game has more than 10 possible endings.
TABLETOP GAMING
Keffiyeh of Pure Breath
(2014)
An item design for Paizo's Pathfinder system. Submitted to Paizo Publishing RPG Superstar™ 2014. Voted Top 100 by public vote.
An item design for Paizo's Pathfinder system. Submitted to Paizo Publishing RPG Superstar™ 2014. Voted Top 100 by public vote.
DON'T GET TORN APART BY INVISIBLE WOLVES!
(2014) With Kelsey Gardner and Michael Thompson.
A co-operative board game with a digital program element. Players must fix up a house by acting out zany tasks before being torn apart by invisible wolves.
- Voted 3rd overall at the George Mason University Jam site.
A co-operative board game with a digital program element. Players must fix up a house by acting out zany tasks before being torn apart by invisible wolves.
- Voted 3rd overall at the George Mason University Jam site.